Marvel approached Perception in the winter of 2013 to collaborate on their highly anticipated sequel Captain America: The Winter Soldier. We were approached for early conceptual design development of a wide range of scenes, ranging from Nick Fury's in-car HUD (Heads-Up-Display) as seen in a high-speed car chase, to the reincarnation of an old Captain America villain Arnim Zola.
We began by creating a number of futuristic, yet realistic, ideas for this intricate interface, and created a wide array of designs that reflected those ideas while being mindful of the necessary story points this system would need to communicate.
Once a direction was chosen, the next step was to start building the key aspects of the interface that would need to relay the information Nick Fury would need as he tried to defend himself against his pursuers.
Once the framework for each aspect of the interface was in place, we began experimenting with the most dynamic ways to animate and illustrate them. The key storytelling points we needed to create were a diagnostic overview of Nick Fury's vehicle, a medical monitoring device, and a navigation system that were all seamlessly integrated into the windshield of Fury's SUV.
This was an extraordinarily collaborative process between Perception and the entire Marvel team, from the VFX department to the directors, editor, producers, and top executives! We are extremely proud of our work on Captain America: The Winter Soldier. Click here for more info on the movie!